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Breaching Order


Jaul

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Breaching Order

In-Game Name: CG Commander Jaul

Suggestion: Replacing 212th with CG in the breach order

Reason for Suggestion: Currently, 212th as explosive experts cannot do a whole lot in breaches apart from shoot their weapon, as from my knowledge, explosives in close quarters is not allowed.
Allowing Coruscant Guard to assist in breaches helps in variety of ways. We have active, indestructible shields that can be placed down and held up to block ANY incoming damage, utilizing this with juggernauts make the breach way stronger. Combined this with CG Medical, outright becomes a powerhouse. Together with this they can initiate sites [Negotiation | Bomb | Escort | Duel | Breach] much faster and it will help dealing with certain situations, making both the jobs of 501st and CG way more effective.

Notes:
- This suggestion was approved by the regiment in a Coruscant Guard Regimental Meeting.
- 501st were spoken to about this suggested and they approved.
- 212th were spoken to about this suggested and they approved.
- RC were spoken to about this suggested and they approved.
- Trainings/rules will be set in place for better cooperation and communication between the regiments.

Image/Videos Referenced: None

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After looking through this in the Republic Navy meeting, we have decided to have this suggestion be:

GRANTED

- Lieutenant Commander Joinks
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