OOC Name: Voidy
Your In-Game Name / Position: CG EXO Thorn
Suggestion: This suggestion is in multiple parts
- The first part is to buff the current Shock electrostaffs damage to match the melee EEs health a bit better/ switching to the LSCS variant if there is one
- Having shock have some sort of mobility to keep up with their VIPs (whether this is a flat speed buff, a speed buff for the electrostaff or something like a grappling hook)
How will your suggestion benefit the server:
Currently we still don't have any members other than the current Shock Lead and we feel as if this would provide a bit more incentive for people to join the spec and even eventually leading to more people wanting to join CG as a whole. This ultimately would give more CG presence on base and provide more passive RP for everyone on the server. These buffs are also to make melee engagements a lot more even on our side as shock and battalion command currently get smacked twice and die whereas we have to combo the enemy so many times just to keep up with them. Understandably we should not be able to 1v1 the enemies but maybe even 1v2 the enemy Melee units.
Have you consulted any regimental command that this change may affect? (if yes say who): Yes this was voted on and passed in the Clone Guard Meeting
Applicable Addon/Model Link:
Anything else:
Your In-Game Name / Position: CG EXO Thorn
Suggestion: This suggestion is in multiple parts
- The first part is to buff the current Shock electrostaffs damage to match the melee EEs health a bit better/ switching to the LSCS variant if there is one
- Having shock have some sort of mobility to keep up with their VIPs (whether this is a flat speed buff, a speed buff for the electrostaff or something like a grappling hook)
How will your suggestion benefit the server:
Currently we still don't have any members other than the current Shock Lead and we feel as if this would provide a bit more incentive for people to join the spec and even eventually leading to more people wanting to join CG as a whole. This ultimately would give more CG presence on base and provide more passive RP for everyone on the server. These buffs are also to make melee engagements a lot more even on our side as shock and battalion command currently get smacked twice and die whereas we have to combo the enemy so many times just to keep up with them. Understandably we should not be able to 1v1 the enemies but maybe even 1v2 the enemy Melee units.
Have you consulted any regimental command that this change may affect? (if yes say who): Yes this was voted on and passed in the Clone Guard Meeting
Applicable Addon/Model Link:
Anything else: